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Putt Putt Joins the Parade Overview Putt Putt Joins the Parade Free Download for PC released in 1992, this is Putt-Putt's first game, as well as the very firstHumongous Entertainment computer game. It also shows how Putt-Putt and his dog Pep first met.

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Putt-Putt Saves the Zoo

Developer: Humongous Entertainment
Publisher: Humongous Entertainment
Platforms: Windows, Mac OS Classic
Released in US: 1995

This game has hidden development-related text.
This game has unused graphics.
This game has unused cinematics.
This game has unused music.
This game has unused sounds.
This game has unused text.
This game has debugging material.
This game has revisional differences.

This game has a prototype article

In his third outing, Putt-Putt Saves the Zoo (spoiler alert!). He also gets caught up in some bizarre developer in-jokes, has his driver's license revoked, and hurls from eating too much cotton candy. And as if that wasn't enough, there's a demo version with even weirder stuff. Aah, the glory days of the multimedia era …

  • 2Hidden Scenes
  • 3Graphics
  • 4Unused Music
  • 5Dialogue
  • 6Text
    • 6.3Help File
  • 8Revisional Differences
    • 8.11999 Version

Debug Mode

To do:
Get I�Porkdude=71595 to work
Debug options

Like most Humongous games, this one has a debug mode, activated by adding the line SuperCool=71595 to the hegames.ini configuration file. This adds two buttons to the front of Baldini's Grocery Store: 'CLICK HERE TO PICK UP EVERYTHING!', which puts all plot-necessary items in the inventory, and 'CLICK FOR ENDGAME', which triggers the ending sequence.

(Source: http://wiki.scummvm.org/index.php/Humongous_Entertainment/Games/Debug_Modes)

Hidden Scenes

A guide for aspiring managers to why you should keep a tight leash on your devteam.

HolyMoley

Add HolyMoley=71595 to the INI and click on the gopher hole in the Grasslands (it's the tuft of grass in front of the lions). Presumably excised for religious content, as mild as it is.

IAmTheMoose

Add IAmTheMoose=71595 to the INI, click on either of the joke-telling toucans in Jungle Land, and prepare for the most thrilling two minutes of your life.

MoveInHerds

Add MoveInHerds=71595 to the INI and click on the observation point in the grasslands. Note that this is a reference to a line from Jurassic Park. The second half of the line is present, but unused.

UpChuck

Add UpChuck=71595 to the INI and get cotton candy from Chuck Wagon ten times to see the logical—and quite disgusting—outcome.

(Source: http://wiki.scummvm.org/index.php/Humongous_Entertainment/Games/INI_Settings)

Graphics

This game has a large number of unused graphics, mostly uncolored lineart and pencil sketches.

Demo Leftovers

These graphics are left over from the demo version, which is mostly present in the game data.

Zoo Entrance

This room's background has a copy of two of the dancing flowers hidden behind the dashboard.

Rough draft for part of the 'Welcome to the Zoo' sequence. The numbers in the first frame indicate the internal frame order needed to produce the animation, with the 'cycle' label marking the loop point for the first part of the sequence.

Rough animation of the topiary creatures gyratin'.

Outback Al

Uncolored animation of Outback Al pulling out the list of missing animals …

… blinking …

… and putting it back.

Chuck Wagon

Sketches of Putt-Putt's Cheese Squigglies-eating animation.

Little Skeeter

This storyboard sequence depicts the polar bear snowball fight clickpoint.

  • Near bear throws a snowball

  • Far bear ducks

  • Far bear throws his own snowball!

  • Near bear ducks

  • Near bear blows a raspberry …

  • … and gets smacked in the face!

  • Far bear laughs

Pencil sketch of Little Skeeter.

Sketch of Putt-Putt talking to Little Skeeter.

Penguins

Here's an interesting one: the penguins were originally supposed to have their own fact-blabbering info kiosk! It's present in the room background, as shown, but the game covers it up by placing another graphic on top of the associated object. Only the kiosk itself is hidden, leaving behind an out-of-place shadow.

It has a complete animation set and a soundbyte for Putt-Putt to say when it's clicked (see Unused Sounds), but sadly no facts about penguins—just the placeholder subtitle 'Blah blah blah...'. What's there can be made to work by running local script 204, which is most easily accomplished using ScummVM's debugger.

The kiosk is actually visible in the room's save/load pictures, indicating it was removed fairly late in development.

Baby Jambo

Sketches of the giant scary mousey terrorizing Baby Jambo.

Full-size sketches of the Baby Jambo close-ups.

Uncolored lineart of Putt-Putt seeing what you did there blinking.

Jungle Land Entrance

Storyboard sketches of what seems to be an unrealized clickpoint involving the monkey that sits on a vine getting knocked off his perch by another monkey, then narrowly escaping from the alligator below.

Raft

More uncolored lineart of Putt-Putt.

What seems to be a sketch of a frog, probably for the lilypad clickpoint.

Mr. Hippo

Still more sketches of Putt-Putt.

Thwack and Quack

A couple of work-in-progress versions of the 'SCENIC VIEW' sign are hidden behind the dashboard. Note that the hidden text is slightly rougher than what's on the sign.

A sketch from a storyboard sequence for an old version of the Thwack and Quack clickpoint. This is the only frame left in the final, but the full thing made it into the demo version.

Scenic View

Partially-colored animation of Putt-Putt tossing the rope to Kenya …

… and Kenya catching it.

Leftover telescope pictures from the demo, which kept the dashboard visible at all times. The used images lack the placeholder at the bottom of the screen.

What would a Humongous Entertainment game be without some wild developer jokes? Obviously this was meant to be shown through the telescope, though it's probably a fairly old leftover due to using a different image format from the real telescope pictures.

For whatever reason, this frame is duplicated and stored separately.

Miscellaneous

Placeholder save/load image for unknown rooms. Similar images exist in most Humongous games.

Although all the necessary graphics are present, it's impossible to take a picture of Mr. Baldini in the initial release of the game; he's always in his store unless being talked to, and using the camera on the store door does nothing. The 1999 re-release fixes this.

Putt-Putt's primary animations (moving, talking, etc.) from Putt-Putt Joins the Parade and Putt-Putt Goes to the Moon are also present in this game, probably for testing purposes. The color remap chunks used to color them correctly in the older games are no longer present, so their palette is broken. The basic logic for assembling and displaying the animations is still present, and the game will default to them if the Putt-Putt actor is spawned in a room with no costumes defined for it (for example, by forcing a warp to room 21, the Animal Tag room).

Adding ICanDrive=71595 to the INI causes this image of Putt-Putt's 'driver's license' to appear as the second-to-last picture in the credits.

(Source: http://wiki.scummvm.org/index.php/Humongous_Entertainment/Games/INI_Settings)

Unused Music

Background Music

TrackNotes
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Generic Jungle Land drumbeat.
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Generic track without obvious use.
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Instrumental version of the Rhymin' Gibbons' backing track. Also features an unused uptempo version.
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Extended, melody-less version of one of the Arcticland themes.
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Located alongside the penguin bop beats, but it never plays.
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The save/load music from Freddi Fish and the Case of the Missing Kelp Seeds, stored with the save/load screen sound effects in this game. Likely just a leftover.

The Rhymin' Gibbons

The gibbons in Jungle Land normally pick from a selection of twenty-seven rhymes, but five more (somehow even sillier than the rest) can be enabled by adding Gibbon=71595 to the INI.

Track Lyrics
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'How 'bout Fatty?'

'Fatty? Uh, okay, okay.
I saw a fatty
I think it was your daddy
Uh, uh, uh, it was your pappy?
Fatty!'

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'Okay … hair! Beautiful hair!'

'Ooh, I got it! Here it is.
To bake a cake he stands on a chair
And he's covered with hair
And his name is Fatty Bear.
He gave me hair!'

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'Hey, what about Mickey?'

'Mickey …'
'Hey hey, I got it!
There was a monkey named Mickey
He was kinda sticky
If you ask me, I think he is pretty icky.
Mickey!'

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'What about cobra?'

'Oh, that's like snake. I got it. I can do it.
The cobra
Went on Oprah
And she couldn't be much sobrah …'
'What're you talkin' about?'
'Oh, I don't know. Cobra!'

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'Hey, how 'bout … yeah, moose!'

'Uh, moose? All right.
There was a moose
Feeling kinda loose
He went and ate a bagoose!
Ha, can you believe it? Moose!'

(Source: http://wiki.scummvm.org/index.php/Humongous_Entertainment/Games/INI_Settings)

Dialogue

Demo Leftovers

Some self-explanatory dialogue from the demo.

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File Subtitles
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Hi, I'm Putt-Putt!
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I'm back again in a brand new adventure.
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Some of the baby animals are missing from the new Cartown Zoo...
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...and we need to help find them.
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I can't show you the whole zoo yet because this is only the demo...
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So let's go see if we can rescue Kenya the Lion Cub.
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Come on!
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I'm ready to go!
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In the real game we'd learn all about hippos here.
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I can't shoot the rapids in the demo.
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Since this is just a demo, I'd better not go in.
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In the real game you can help me rescue all the baby animals.
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I can't wait.
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Bye bye, for now.

Jokes

FileSubtitlesNotes
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Welcome, sports fans, to the Arctic Land Fatty Bear Memorial Stadium. As if the game didn't already take enough swipes at Fatty Bear, here's one more. The used lines refer to the stadium as the 'Arctic Land Ice Arena' and 'Arctic Land Icy Square Gardens'.
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They do move in herds... The second half of the Jurassic Park quote from MoveInHerds. This part isn't used, for whatever reason.

Other

FileSubtitlesNotes
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Great! Now we can find out all about penguins! Would have been used for the penguin info kiosk.
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I already took a picture of Mr. Baldini. As mentioned, it's impossible to take Mr. Baldini's photo in the original release.

Text

Subtitles

From this game onwards, Humongous titles removed the in-game option to turn on subtitles. The subtitles themselves are still present, though, and can be enabled by adding TextOn=1 to the INI file. This also works in most future games.

Since most people would never see the subtitles, the developers apparently stopped bothering to proofread them or keep them updated with the latest revisions to the script, resulting in frequent typos and occasional disparities between subtitles and dialogue.

(Source: http://wiki.scummvm.org/index.php/Humongous_Entertainment/Games/INI_Settings)

Error Handlers and Unused Text

Displayed when the game doesn't have a way to handle a particular room transition. Specifically, many rooms are configured based on the last room the player was in. If the old room isn't internally 'connected' to the new room, the game doesn't know what to do and gives this error.

Help File

The PUTTZOO.HLP help file contains several unlisted pages containing information on the secret hegames.ini entries. The pages are unindexed and unreferenced, meaning the only way to see them is to specifically look them up with the 'Find' function.

'Cool INI entries'

'Cool INI Entries Part 2'

Other

Placeholder text for the penguin info kiosk. No recorded equivalent exists.

Demo Version

The demo version of the game is present almost in its entirety in the initial CD release, and can be played by force-running script 54 (scr 54 run in ScummVM's debugger). Aside from constant 'No Room' errors due to the difference in room numbering between the demo and final versions, everything is fully functional.

The 1999 re-release lacks the demo title graphics, so the game crashes at the point when they should appear.

Revisional Differences

1999 Version

The 1999 re-issue of this game is actually a rather sloppy re-conversion of the Dutch dub, which upgraded the game to a newer revision of the SPUTM/SCUMM engine. Though this brought a few improvements, it also introduced some nasty bugs.

Graphics

1995
1999

The original releases use an older Humongous logo. The 1999 version updates it to the then-current logo and adds the trademark drum roll found in most other games.

The 1999 version retroactively adds the game to the 'Junior Adventure' product line. Peculiarly, the logo used is a red-on-yellow variant not seen in any previous Humongous game. It also puts the recommended age group on the exclamation mark, which wouldn't happen again until Pajama Sam 3.

1995
1999

The copyright dates on the title screen were updated.

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1995
1999

The 1995 version uses a Windows 3.1-style pause menu, while the 1999 version uses a Windows 95-style pause menu.

19951999

All the item cursors were colorized for the 1999 version, though the monochrome versions are still used in the Windows 3.1 interpreter.

Music

Several tracks containing English lyrics were changed in the Dutch release and carried over to the 1999 version.

1995
1999
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Played when Sammy is rescued. The newer version cuts off strangely.

1995
1999
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Played when Little Skeeter is rescued. The 1999 version recycles the music used when talking to Mrs. Boa.

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1995
1999
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Played when talking to Masai or her mother for the first time.

Other

  • It's possible to take Mr. Baldini's picture. This can't be done in the original version, though the graphics and dialog for it are present.
  • The game runs in fullscreen instead of letterboxing at resolutions above 640×480.
  • The solid cursor graphic is completely out of alignment with the outlined cursor graphic, causing the pointer to jump down and to the right every time it's hovered over a clickable object.
  • When Putt-Putt reads the list of missing animals while talking to Outback Al, the animal names are supposed to be highlighted in red as they're spoken. For some reason, this only happens when Sammy's name is read, and the text actually changes color after it's supposed to be highlighted.
  • When clicking 'You are here' on the map of the zoo, both the arrow and the text are supposed to highlight at once; in this version, the arrow highlights first when Putt-Putt talks, and once he finishes the arrow stops highlighting just as the text highlights for a brief moment.
  • The most severe bug in the rerelease occurs when getting off the raft at the far end of the Jungle Land swamp for the first time. If Putt-Putt is moved onto land but not specifically to another screen, he'll comment about having made it to the other side. Skipping this dialogue with ESC causes the raft to disappear, leaving no way to proceed. This bug was (partly) fixed in the 2011 iOS release by making the dialogue unskippable.
The Putt-Putt series
DOSJoins the Parade • Goes to the Moon
Putt-Putt's Fun Pack • Putt-Putt & Fatty Bear's Activity Pack
3DOJoins the Parade • Goes to the Moon
Putt-Putt's Fun Pack
WindowsJoins the Parade • Goes to the Moon • Saves the Zoo (Prototype) • Travels Through Time • Enters the Race • Joins the Circus • Pep's Birthday Surprise
Putt-Putt & Fatty Bear's Activity Pack • Putt-Putt & Pep's Balloon-o-Rama • Putt-Putt & Pep's Dog on a Stick
Mac OS ClassicJoins the Parade • Goes to the Moon • Saves the Zoo (Prototype) • Travels Through Time • Enters the Race • Joins the Circus
Putt-Putt's Fun Pack • Putt-Putt & Fatty Bear's Activity Pack • Putt-Putt & Pep's Balloon-o-Rama • Putt-Putt & Pep's Dog on a Stick
Retrieved from 'https://tcrf.net/index.php?title=Putt-Putt_Saves_the_Zoo&oldid=315379'

Putt Putt Saves the Zoo Overview

Putt Putt Saves the Zoo Free Download for PC has to rescue the zoo animals and return them to Outback Al (who also appears in Putt-Putt Enters the Race) before the Zoo's grand-opening. The animals he needs to rescue are Baby Jambo the elephant, Masai the giraffe, Kenya the lion cub, Zanzibar the hippopotamus, Sammy Seal, and Little Skeeter the snake. The game features the song «Topiary Creatures». The animation style also changed with this game and becomes much more refined, in contrast to the computer-like style of the past two games. The game was reissued in 1999. On November 15, 2011, the game became the first Humongous Entertainment game to be rereleased for iOS and Google Play.Developed by Nimbus Games Inc. In April 2013, the iOS version of this game released by Atari was discontinued. Putt Putt Saves the Zoo download free. full Version.

Putt Putt Saves the Zoo Screenshots